Tuesday, June 12, 2012

Hedonism Lesson Plan

Written By: Cami Clawson and Melissa Hafen

Grade: 1

Objective: Help students to understand the basic fundamentals of literature such as characters, setting, and plot.  Students will apply literature content by connecting personal experience to create art through painting.

National Standards

Visual Art 4.1:
Understanding and applying media, technique and process
Achievement Standard:
·         Students know the differences between materials, techniques, and processes
·         Students describe how different materials, techniques, and processes cause different responses
·         Students use different media, techniques, and processes to communicate ideas, experiences, and stories
·         Students use art materials and tools in a safe and responsible manner

English 12.6
Students apply knowledge of language structure, language conventions (e.g., spelling and punctuation), media techniques, figurative language, and genre to create, critique, and discuss print and non-print texts.

State Standards
Reading: Literature Standard 3
Describe characters, settings, and major events in a story, using key details.

Reading: Literature Standard 7
Use illustrations and details in a story to describe its characters, setting, or events.

Visual Arts: Standard 1
Students will develop a sense of self.
Objective 3
Develop and use skills to communicate ideas, information, and feelings
Lesson:
 Discuss favorite senses
Sound: žponder on your favorite sound
  Examples
     Waves crashing against the beach
     Branches swaying in the wind
     Crowds cheering
Smell:Concentrate on your favorite smell
Examples:
  1. Fresh laundry
  2. Warm homemade bread
  3. Fresh cut Christmas Trees
  4. Shoe stores
  5. Popcorn and funnel cake (carnival smells)
Touch: žImagine your favorite touch
Examples:
  1. Warm still water
  2. Real leather
  3. Bubble Wrap
Taste: Think of a mouth-watering taste
Examples:
  1. Pizza
  2. Mt. Dew & Dr. Pepper
  3. Breakfast Burritos
  4. Cheese and Crackers
  5. Pumpkin cookies
  6. Winco Blueberry Muffins
  7. Fondue
  8. Better than sex cake
Sight: žImagine your favorite sight
Examples:
  1. Waterfalls
  2. Smiles on a toddler
  3. Disneyland
Introduce Hedonism
Definition
       žArt that is devoted to the pursuit of pleasure and self-gratification.
       žArt that is motivated by the desire for pleasure and avoidance of pain.
Introduce artists
       William Cotton
      Wayne Theibaud
     Duff Goldman

  1. Integrate Art to literature
 i.     Begin by reading Oh, the places you’ll go!
 ii.     Cliff hanger
  1. Where is the character going?
    1. Example
 i.     The moon
 ii.     The zoo
 iii.     Running with cheetahs
 iv.     Building snowman with penguins
  1. There is a blank page at the end of this book.  We need your help.  If you were the character where would you end up at the end of the book to create a “happily ever after.”
  2. Activity
                                              i.     žMaterials
  1. Homemade Frosting
    1. Recipe
                 i.     2 C. Powered Sugar
                 ii.      T. Milk
                 iii.     ¼ tsb. Vanilla
                 iv.     1 T. Butter
  1. *Add more sugar or milk for desired consistency
  2. žFood coloring
  3. žPlates
  4. žSpoons
  5. žThick White Paper
  6. žNapkins (to wipe fingers)
                                            ii.     Process
  1. Using different colored paint, have students finger paint their happiest destination based off of the illustrations of the book
                                          iii.     Rubric/Assessment
  1. After students complete their book illustration, assess with their following questions:
    1. Doe they answer the question: Where are you going?”
    2. Does their art suggest happiness void of pain?
    3. Did the students use the frosting appropriately and follow directions?
    4. Ask students why their art is unique- can they prove that they stretched their imagination?
    5. Ask for verbal feedback concerning what they learned through art.
    6. Was the project enjoyable for the students?

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